The latest Tomb Raider game sees developer Crystal Dynamics taking on the huge burden of retelling the origins of one the most recognizable video game characters. We've all known Lara Croft as the curvy, adventurous, badass chick who spends her free time climbing ruins and reducing the Earth's endangered species population. Tomb Raider 2013 traces Lara's trial-by-fire as she evolves from a young archaeologist in her twenties, into a female Indiana Jones. Sadly, that is where the game largely fails to deliver.
Up front, Lara is depicted as an inexperienced greenhorn (or as gamers may be more familiar, a n00b). As a victim of unfortunate circumstances, she commendably sucks it up and realizes that she will have to fight to survive against all odds in a new hostile environment. However, this is portrayed in a rather jarring manner, and a transformation that could have become the underlining crux of the game is immediately rushed via a couple of disconnected cutscenes in the first half. For instance, a cutscene shows Lara's reluctance and trauma when she kills her first human being. However, literally seconds later, you are thrown into an action sequence where Lara remorselessly dispatches several armed guards without blinking.
This YouTube comment sums it up rather nicely. |
At the end of the day, the storyline doesn't do justice to such a long-standing series. Character inclusions are cliche and the dialogue is weak. Worst of all are the constant gunfights against the island's natives that keep popping up throughout the game, which get terribly repetitive.
Lara's fall from grace |
If you aren't familiar with previous titles, you can give this one a miss.
FINAL VERDICT :
Gameplay: ★★★★★★★☆☆☆
Graphics: ★★★★★★★★★☆Gameplay: ★★★★★★★☆☆☆
Storyline: ★★★★★☆☆☆☆☆
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