At first glance, Golden Sun would do little to invoke interest from the casual gamer. After all, it appears to be a story that has been told a hundred times in countless gaming titles: The classic 'good guys vs. bad guys' with magic thrown into the mix to keep things interesting. However, the first 10 minutes of gameplay are enough to dispel those thoughts of cliche, and pull the player right into the scene of the action. Many of the game's climaxes are presented flawlessly, while key battle scenes are epic.
While the game has been said to push the limits of the GBA system with its sharp graphics and memorable soundtrack, I personally feel that the game exceeded all expectations with it's combat system. The inclusion of using 'Psynergy' in battle to cast spells and the ability to summon 'Djinns' or Elemetal spirits that you collect throughout the game make every combat experience a delight. Not only that, battle effects, such as spells and simple attacks, add wonderfully to the setup.
An example of using Psynergy outside combat to solve puzzles and clear obstacles |
Also, it should be noted that this game is a bit on the short side (roughly 20-25 hours), but that's still not much of an issue in my view (just so you know, the second game in the series is roughly 40-45 hours long, so that one is lengthier).
The ability to answer NPCs' questions adds a dimension of realism to the game |
Seven years after I put Golden Sun down, I still find myself humming tunes from the games soundtrack, while reminiscing the hours and hours I spent being enthralled by this handheld masterpiece.
FINAL VERDICT :
Gameplay: ★★★★★★★★★☆
Graphics: ★★★★★★★★★☆
Storyline: ★★★★★★★★☆☆
1 comments:
My Favorite GBA game ever <3
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