Showing posts with label Review. Show all posts
Showing posts with label Review. Show all posts
Thursday, 28 February 2013
[Review] Tomb Raider 2013
The latest Tomb Raider game sees developer Crystal Dynamics taking on the huge burden of retelling the origins of one the most recognizable video game characters. We've all known Lara Croft as the curvy, adventurous, badass chick who spends her free time climbing ruins and reducing the Earth's endangered species population. Tomb Raider 2013 traces Lara's trial-by-fire as she evolves from a young archaeologist in her twenties, into a female Indiana Jones. Sadly, that is where the game largely fails to deliver.
Wednesday, 6 February 2013
[Review] Dead Space 3
It's finally here! And here's an exclusive review on Fraggit!
Like the previous two titles, Dead Space 3 sees engineer badass Isaac Clarke exploring decrepit space stations and ships, while
caught in a mess of markers and necromorphs. Once again, the player is thrust into the unknown, and is expected to fight through overwhelming circumstances to progress in the game. You dismember a variety of enemies using your plasma cutter in familiar environments, and anyone who has played either of the previous titles will be able to ease into the gameplay without much trouble. However, don't let that sense of familiarity fool you. The Dead Space series is notorious for building just the right amount of suspense and delivering scares flawlessly. Even as you start to feel relaxed with the game and grow accustomed to the mechanics, the game electroshocks you back into attention by relying on every gamer's habit- to grow lazy. Just when you think you're in a safe location, you are thrust back into the action with a bang.
You've opened the last six doors without anything jumping out at you, so there can't possibly be anything behind this seventh door, right? Right?
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| More limbs = more pain. For you. |
caught in a mess of markers and necromorphs. Once again, the player is thrust into the unknown, and is expected to fight through overwhelming circumstances to progress in the game. You dismember a variety of enemies using your plasma cutter in familiar environments, and anyone who has played either of the previous titles will be able to ease into the gameplay without much trouble. However, don't let that sense of familiarity fool you. The Dead Space series is notorious for building just the right amount of suspense and delivering scares flawlessly. Even as you start to feel relaxed with the game and grow accustomed to the mechanics, the game electroshocks you back into attention by relying on every gamer's habit- to grow lazy. Just when you think you're in a safe location, you are thrust back into the action with a bang.
You've opened the last six doors without anything jumping out at you, so there can't possibly be anything behind this seventh door, right? Right?
Sunday, 20 January 2013
[Review] PC : Home
"Keeps you intellectually engaged even when you aren't playing it." - Gamespot
Here's a rather interesting little horror indie game that's perfect if you've got a couple of hours to kill on a dark spooky night. Unlike any other horror game, Home is a side-scrolling game that features no interactive NPCs or mobs.You assume the role of a man who finds himself in a mysterious house and cannot recollect how he ended up there. The story basically follows the man retracing his steps, trying to piece together the events of the night. (Think the Hangover movies with a little pixelated blood)
Saturday, 19 January 2013
[Review] GBA : Dragon Ball Z - Legacy of Goku 2
Events in LOG 2 take off right after the prequel, while the game itself manages to retain a certain amount of familiarity with the earlier title. The storyline follows the 'Cell Games saga' of the Dragon Ball Z universe and at many moments in the game, I was reminded of scenes from the television series. For those of you who haven't watched the series, I would go as far as to say the video game is an astonishingly accurate recreation, with even certain soundtracks from the show being transcribed for the GBA. There are plenty of scenes in the game where certain dialogues are said at key moments, making you feel like you're watching an episode.
[Review] GBA : Golden Sun

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